Students are asked and encouraged to participate in group games, whose content is designed to correspond to the development of specific skills (e.g. literacy, numerical, geography, science etc.). Specific characteristics are usually left to the individual teacher to determine. Exchange of tested material among teachers is encouraged.
Description of an activity to be done with students in order to develop the following objectives: Promote entrepreneurial spirit Promote entrepreneurial ideas Share entrepreneurial ideas Promote imagination Promote innovation Promote creativity Promote team work Promote initiative
Classcraft is a free online, educational role-playing game that teachers and students play together in the classroom. By using many of the conventions traditionally found in games today,studentscan level up, work in teams, and earn powers that have real-world consequences. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced throughout the school year.
This project wants children to discover the world economy and its operations. Pupils easily understand the logic of trade. the topics seem complicated, but they are not, because they are faced starting from events of student everyday life, in a funny and stimulating way
A single brain can’t bounce different ideas off of each other. Each team member has a responsibility to contribute equally and offer their unique perspective on a problem to arrive at the best possible solution. Teamwork can lead to better decisions, products, or services. The quality of teamwork may be measured by analyzing the following six components of collaboration among team members: communication, coordination, balance of member contributions, mutual support, effort, and cohesion.
ClassDojo’s mission is to reinvent classrooms by bringing teachers, students and parents closer together. Teachers use ClassDojo as a communication platform to encourage students, and get parents engaged too. Classrooms become positive places - which means there's no more ‘classroom management’. Just happier classrooms :)
High School Students read newspapers and analyzed news; they can create their own opinion about different subjects, they learn to sustain shared opinion; they learn to speak in public. They approach the world of discussion and the importance of the work of team. Students of earlier competition train the new students, giving advices and talking about their own experiences.
Er is in Nederland een groot aanbod van natuur- en duurzaamheidseducatie. Dit is grofweg te verdelen in drie vormen: lespakketten, activiteiten en locaties. GroenGelinkt zorgt ervoor dat al het aanbod vindbaar wordt.
Competition targeted to high school pupils involves sending to the organizers solved tasks related to the activities of businesses. The tasks are case studies, closely reflecting realistic business challenges.