ClassDojo’s mission is to reinvent classrooms by bringing teachers, students and parents closer together. Teachers use ClassDojo as a communication platform to encourage students, and get parents engaged too. Classrooms become positive places - which means there's no more ‘classroom management’. Just happier classrooms :)
Classcraft is a free online, educational role-playing game that teachers and students play together in the classroom. By using many of the conventions traditionally found in games today,studentscan level up, work in teams, and earn powers that have real-world consequences. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced throughout the school year.
YoungFaceTV is the first polish national school media - a web video platform. Pupils can use the Internet television to present their school, local community, interests, their achievements as well as school events. The tv channel of a school may become an element of it`s public relations policy.
Use the Chekhov tool to write and record a dynamic eBook which can be used by learners across the globe to develop their literacy skills anytime, anywhere - even when there is no literate adult available to assist them.
Er is in Nederland een groot aanbod van natuur- en duurzaamheidseducatie. Dit is grofweg te verdelen in drie vormen: lespakketten, activiteiten en locaties. GroenGelinkt zorgt ervoor dat al het aanbod vindbaar wordt.
The project aims at developing entrepreneurial behavior with both staff and students in selected high-tech subject domains of higher education through the use of innovative teaching methods, which encourage university-business cooperation as well as knowledge sharing across national boundaries and subject domains.