Aug19

Use of games in teaching in Primary Education

Students are asked and encouraged to participate in group games, whose content is designed to correspond to the development of specific skills (e.g. literacy, numerical, geography, science etc.). Specific characteristics are usually left to the individual teacher to determine. Exchange of tested material among teachers is encouraged.

Aug06

PROFESSIONAL PRESENTATION

A presentation is a reflection of you and your work. You want to make the best possible impression in the short amount of time given you. Presentation is the best possible way to do it . An effective presentation not only requires good content, but also requires a good way to deliver it, so as to maintain the interest of the audience.

Aug06

Generating a Business Idea

Description of a cross curricular activity to be done with group of students / Pupils in order to promote an entrepreneurial mind / spirit and competences.

Aug06

Exploiting the labour market

In the transition to the working life, it is important that the students develop their knowledge about the labour market. Thus, we aim the following: Give the students the knowledge of the means and techniques that may help them doing active scholar and professional research Promote the knowledge of different professions, having in mind the different characteristics that are related to the same.

Jul08

Classcraft - Make Learning an Adventure

Classcraft is a free online, educational role-playing game that teachers and students play together in the classroom. By using many of the conventions traditionally found in games today,studentscan level up, work in teams, and earn powers that have real-world consequences. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced throughout the school year.

Jun29

More than money - Social Entrepreneurship Heroes

More than money - Social Entrepreneurship Heroes

E-booklet on training Social Entrepreneurship to young people. Created and tested during a EU Erasmus+ programme. 

Jun29

Italy, Argumentative competition ‘’ A suon di parole’’(With the words), Liceo Galilei of Trento,

Italy, Argumentative competition ‘’ A suon di parole’’(With the words), Liceo Galilei of Trento,

High School Students read newspapers and analyzed news; they can create their own opinion about different subjects, they learn  to sustain shared opinion; they learn to speak in public. They approach the world of discussion and the importance of the work of team.   Students of earlier competition train the new students, giving advices and talking about their own experiences.

Jun26

Spain, Valnalon project by JOSé MANUEL

Spain,  Valnalon project by JOSé MANUEL

Pericles focuses on building a new entrepreneurial culture among youth—essential to creating new employment opportunities in today’s global economy and solving our social challenges. To fully transform society, Pericles knew he must influence large numbers of people at an early age. The training in schools must be consistent and long-term. To do this, he integrated the “Educational Chain System for Entrepreneurship” into schools’ official curriculum. Pericles’ system of entrepreneurial learning begins with students in the early grades and builds on the knowledge and experience gained each year, through various educational paths, until the students are prepared to enter the workforce.

Jun04

Bázis Iskola Program- Gyakorlatgyűjtemény ( Collection of tools and methods for teachers wishing to develop entrepreneurial skills)

A kompetenciafejlesztés olyan tevékenység, melynek során az attitűdöket, a képességeket és az ismereteket együtt, egymással kölcsönhatásban igyekszünk fejleszteni. A sajátélményű gyakorlatok ezt a hármas megközelítést képesek biztosítani a csoport vezetője és a résztvevők számára. Az érzelmi bevonódás lehetővé teszi az attitűdök „elérését”, így a mélyebb, és valódi változást előidéző hatásokat. A magas motivációval történő feladatmegoldás jótékonyan hat a mozgósított képességek fejlődésére, míg a tapasztalatoknak a résztvevők észrevételein alapuló, azokat összegző, értelmező átgondolása az ismeretek elmélyülését szolgálja.         

May12

BizWorld

BizWorld, a flagship program, teaches children the basics of entrepreneurship, business, and finance in a hands-on manner. 

Aug06

TEAM WORK

A single brain can’t bounce different ideas off of each other. Each team member has a responsibility to contribute equally and offer their unique perspective on a problem to arrive at the best possible solution. Teamwork can lead to better decisions, products, or services. The quality of teamwork may be measured by analyzing the following six components of collaboration among team members: communication, coordination, balance of member contributions, mutual support, effort, and cohesion. 

Aug06

ENTREPRENEUR FOR ONE DAY - IDEAS PACK

It is important to organize activities in order to give students/pupils the fundamental principles of entrepreneurship, have business ideas and how to start a business. Students learn the distinct differences between becoming an entrepreneur and being an employee. One of the goals of the activity is to get kids thinking about being a job creator versus a job taker. It is encouraged they understand that entrepreneurship is a viable career pathway.

Aug06

Flash Ideas Contest

Description of an activity to be done with students in order to develop the following objectives: Promote entrepreneurial spirit Promote entrepreneurial ideas Share entrepreneurial ideas Promote imagination Promote innovation Promote creativity Promote team work Promote initiative  

Aug06

Above and Beyond

Created through collaboration by members of Partnership for 21st Century Skills and the talented folks at FableVision, Above & Beyond is a story about what is possible when communication, collaboration, critical thinking and creativity take center stage in schools and transform learning opportunities for all kids.Visit www.p21.org, www.p21.org/4Cs and www.fablevisionstudios.com for more info.Above and Beyond has been adapted into a children's book, entitled Going Places. Written by Paul Reynolds and illustrated by Peter H. Reynolds, the book was published by Antheneum Books for Young Readers in 2014. 

Jun30

Associations - The Creativity Game

Associations - The Creativity Game

Series of exercise to show them the possibility to escape cliche ways of thinking and stereotypes in any kinds of activities, and to give them a set of tools to develop the inspiration and creative way of thinking.

Jun29

Explor'ado

Explor'ado

Go to discover your creativity , from 14 years ... Explor'ado is an approach , together with tools that offers students discover their brakes to divergent thinking, these brakes to work in a fun way and to exercise their creativity, an essential capability in their education and development. 

Jun26

Republic of Ireland, South Cork Schools Enterprise Program

Republic of Ireland, South Cork Schools Enterprise Program

The South Cork Schools Enterprise Program is an enterprise education program that aims to provide support to second level schools throughout the South Cork region wishing to embrace entrepreneurial projects and stimulate business skills wishing their schools curriculum. The south Cork Schools Enterprise Programme is funded by the Local Enterprise Office South Cork. A range of interactive enterprise activities are organised during the schools year to encourage students from 1st – 6thyear to learn more about entrepreneurship and what’s involved in setting up and running a business. The South Cork Schools Programme runs from September to March. For the winning student Mini-Company, the programme runs until April (The National Final).The benefits of the Schools Enterprise Programme: ·         The Programme enhances the learning of business and entrepreneurship by combing classroom learning with real life experience ·         The Programme enhances creativity, improves communication skills and provides practical uses for business studies topics ·         Participation in the Programme will encourage students to consider self-employment as a career choice in the future. It is at second level that students will start thinking about their future career, therefore, exposure to entrepreneurship can have the highest impact ·         Access to business mentors and Local Enterprise Office South Cork representatives to guide students in the right direction ·         South Cork Schools Co-ordinator is available at all times to answer any queries and provide support throughout the Programme ·         For the students themselves, in addition to the obvious life-long benefits, they can potentially win some excellent prizes if successful ·         Schools who participate in the Student Enterprise Awards benefit from excellent PR ·         Excellent support tools are in place for teachers and students The South Cork Schools Enterprise Programme consists of: Mini – Company Programme – Student Enterprise Awards

Jun07

Innoday

Innoday

  A school day full of creative ideas and intensive examination of "entrepreneurship". Students work in groups to find innovative solutions to economic challenges, and creating new, marketable product and service ideas.        

Jun04

Vigyázz,Kész,Pénz! Pénzügyi vetélkedő általános iskolásoknak

K&H Vigyázz, Kész, Pénz! játékos pénzügyi vetélkedő célja, hogy minél fiatalabb korban megismertesse a gyerekeket a pénz világával, hogy felnőve képesek legyenek önálló, tudatos gazdasági döntéseket hozni.

May11

OPEDUCA

OPEDUCA

The OPEDUCA Project is a globally connected network of schools, universities, business companies and government institutions.

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